What’s new
Every version of the eonik Mac app, newest first. eonik updates itself in the background. You’ll be asked to restart once a new version is ready.
Download for Mac·macOS 15+ · Apple silicon
Come as you are — your shortcuts, your Photoshop and Illustrator files, and rules that keep every export on brand.
- Work in the shortcuts your hands already know — Premiere, Final Cut, Resolve, After Effects, CapCut or Photoshop.
- Bring the shortcuts file you exported from your old app and your own custom keys come with it.
- Open a Photoshop file and carry on — layers, groups, masks and artboards arrive, and the text is still text you can edit.
- Illustrator files, PDFs and EDLs open too, alongside the Final Cut and CapCut projects that already did.
- A file eonik can't open tells you the exact export to run in the app that made it, instead of just refusing.
- Every import ends with a plain account of what came through and what didn't.
- A missing font no longer blocks opening your file — swap it when you're ready.
- Set your brand's rules once, and every export is checked against them before it leaves.
- Generate from one box — the model, the options and the button sit where you're already typing.
- Sign in once when the app opens, instead of meeting a wall at every other step.
- Review findings and your own comments share one panel, each one specific enough to act on or hand to an agent.
- Install from the terminal in one line — and Intel Macs now get their own builds and automatic updates.
Match a reference in your own words, cast a character through their whole story, and build shots from footage you already have.
- Match a reference in your own words — describe what you want and the brief writes itself.
- Choose how close a copy you want: the same ad, the same structure, or just the idea.
- Your project opens straight away, and shots fill in while the reference is still being read.
- A character can have more than one look — cast the one your story is on.
- Fill a shot from footage you already have, down to the part that fits.
- A shot that should speak now asks you for its line.
- Widescreen references make widescreen storyboards.
- Everything you generate is kept with the project.
- The app now opens on every Mac — a packaging fault could make a fresh install quit before its first window.
- Validate leaves silent ads alone: no more dead air or uneven-mix findings on a cut that was never meant to have sound.
- Every frame-level check now runs on statics — three were being skipped while they waited on a runtime a page doesn't have.
- Low-contrast text is measured off the finished frame, and the finding names the ratio, the words, and when they're on screen.
- Text in the platform's edge zones can be fixed in place, instead of offering a move that statics refuse.
- Validate says whether captions or plain on-screen text answered the coverage check — a headline that sits there all ad is no longer mistaken for subtitles.
- "The product never appears" only fires when the product was actually looked for.
- Fix this for me shows up only when it can actually be done; otherwise the step stays yours.
- Chat works the same whichever agent you bring — Claude, Codex and Cursor all get the full brief, your brand and your slates.
- A failed step now says what it was doing and why it stopped, instead of just turning red.
- Chat tells apart what you told it, what was measured, and what was only guessed — and asks before treating a guess as fact.
- Validate opens on statics from the menu, the toolbar and the export sheet alike.
- Every Strategy item opens the ad it rests on, including patterns already established.
- Share a static for review — comments come back on the same thread as a cut.
- Validate now checks statics: legibility, safe zones, contrast and a missing call to action.
- Animated WebP and APNG now play, like GIFs already did.
- Timeline thumbnails stay sharp as you zoom in.
- Strategy shows the measured evidence behind every item — what changed, against what, and where you already stand.
Work across more than one brand, and make variations of an ad without starting over.
- Work on more than one brand. Switch client from the header, and everything follows — your projects, library, brand kit and chat.
- Each brand stays its own. What belongs to one client never appears while you're working on another.
- Make variants of an image ad — change who's in it, where it's set, or the language on the frame — and keep the ones that work.
- Add a blank page to an image ad, so a carousel can carry a second idea instead of another version of the first.
- Start an ad by picking a shape you can watch. Picking one writes the first draft for you to edit.
- Plan an ad inside a project the same way you start one — pick a shape, edit the draft, then build it.
- Keep several versions of an ad in one project, and move between them as you work.
- Hear a voice before you pick it.
- Image ads get proper canvas tools — edit text in place, reorder layers, and set the page size when you're ready.
Fewer blank starts, image ads on a canvas built for them, and a way to put a cut in front of your marketer.
- eonik now keeps itself up to date — you'll be asked to restart only when a new version is ready.
- Start from a shape that already works, instead of an empty timeline.
- Keep a cast of people you can reuse across your ads.
- Make image ads on a canvas built for them.
- Send a cut for review on the web — your marketer can comment without installing anything.
First public beta.
- The Mac-native editor: import your footage and AI clips, cut on a four-band timeline, and export finished ads.
- Your brand kit applies to every cut — fonts, palette, and logo travel with the project.
- Claude sits inside the editor, so you can direct edits, research your market, and build ads by chatting.